|
Samay Live | |
|
EBooks » C++ & CPP
 Do you need to develop flexible software that can be customized quickly? Do you need to add the power and efficiency of frameworks to your software? The ADAPTIVE Communication Environment (ACE) is an open-source toolkit for building high-performance networked applications and next-generation middleware. ACE's power and flexibility arise from object-oriented frameworks, used to achieve the systematic reuse of networked application software. ACE frameworks handle common network programming tasks and can be customized using C++ language features to produce complete distributed applications.
C++ Network Programming, Volume 2, focuses on ACE frameworks, providing thorough coverage of the concepts, patterns, and usage rules that form their structure. This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applications. C++ Networking, Volume 1, introduced ACE and the wrapper facades, which are basic network computing ingredients. Volume 2 explains how frameworks build on wrapper facades to provide higher-level communication services.
 This book guides software professionals through the traps and pitfalls of developing efficient, portable, and flexible networked applications. It explores the inherent design complexities of concurrent networked applications and the tradeoffs that must be considered when working to master them.C++ Network Programming begins with an overview of the issues and tools involved in writing distributed concurrent applications. The book then provides the essential design dimensions, patterns, and principles needed to develop flexible and efficient concurrent networked applications. The book's expert author team shows you how to enhance design skills while applying C++ and patterns effectively to develop object-oriented networked applications.  C++/CLI is Microsofts latest extension to C++ that targets the heart of .NET 2.0, the common language runtime. Expert Visual C++/CLI is written by visual C++ MVP Marcus Heege, who examines the core of the C++/CLI language. He explains both how the language elements work and how Microsoft intends them to be used. Indeed, why YABOC11 (Yet Another Book on C11)? There are already many excellent books describing all imaginable aspects of C11. As far as learning the language and all kinds of programming tricks, the market is pretty much saturated. This book is not a language reference or a collection of clever tricks and patterns. This book is about programming. Teaching programming is very different from teaching a language. A programmer is usually faced with a problem that he or she has to solve by writing a program—not with a language feature whose use he or she wants to illustrate. In this book I try to show, as much as possible, how to use the language as a tool to solve programming problems. I center the presentation around various software projects. In each project I first describe a problem to be solved. Then I discuss what the program should do, what it should look like, and how it should react to user input. Based on that I build a scaffolding that captures the structure of the program without implementing its functionality. Finally, I implement the functionality, component by component. The computing world has undergone a revolutionsince the publicationofThe C Programming Language in 1978. Big computers are much bigger, and personal computers have capabilities that rival mainframes of a decade ago. During this time, C has changed too, although only modestly, and it has spread far beyond its origins as the language of the UNIX operating system. The growing popularity of C, the changes in the language over the years, and the creation of compilers by groups not involved in its design, combined to demonstrate a need for a more precise and more contemporary definition of the language than the first edition of this book provided. In 1983, the American National Standards Institute (ANSI) established a committee whose goal was to produce “an unambiguous and machine-independent definition of the language C'’, while still retaining its spirit. The result is the ANSI standard for C. The standard formalizes constructions that were hinted but not described in the first edition, particularly structure assignment and enumerations. It provides a new form of function declaration that permits cross-checking of definition with use. It specifies a standard library, with an extensive set of functions for performing input and output, memory management, string manipulation, and similar tasks. It makes precise the behavior of features that were not spelled out in the originaldefinition, and at the same time states explicitly which aspects of the language remain machine-dependent.
|
| |
|