|
| |
|
EBooks » Flash
Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating
games using Flash MX 2004. It will take you through the process of creating
a game in Flash MX 2004. The first several chapters introduce general processes
for creating games, while the second section looks at the important concepts
for creating realistic games. Such concepts include math, physics, collision
detection, and collision reaction. A third section delves into more creative
concepts: tile-based worlds, 3D visualization, artificial intelligence, using
graphics, and using sound. Later chapters provide an introduction to multiplayer
games, creating a high score list for games, and a selection games for which
the authors share the development process, including code. The accompanying
CD will provide the code for each function discussed in the book as well as
working versions of the games.
About the Author
Jobe Makar, who specializes in games and applications programming, holds a
B.S. in Physics from East Carolina University and an M.S. in Physics from North
Carolina State University. He is co-founder of Electrotank, Inc., where he is
Senior Game Developer. He is also Senior Interactivity Developer at Allen Interactions,
a computer-based training firm. Book Description
Tap into the full power of Flash MX by learning how and when to employ ActionScripting. ActionScripting in Flash MX
is structured into 2 parts. In the Foundation section readers learn
general programming theory and how it applies to Flash. Then the book
progresses through more complex Flash ActionScripting applications,
including functions, arrays, objects, components, and interfacing with
external data. Short tasks and real-world analogies demonstrate
specific concepts. In the Workshop section, the reader actually builds
practical applications that range in complexity from beginner to
advanced. At the end of the Workshop section, the reader will actually
debug broken scripts.
Book Info
The reader actually
builds practical applications that range in complexity from beginner to
advanced. At the end of the workshop section, the reader will actually
debug broken scripts. Softcover.  Face it: Poorly designed, static Web sites just don't cut it anymore. The Web (not to mention the technology surrounding it) has been around long enough, and people have grown accustomed enough to dealing with it, that folks want (and expect) a little razzle-dazzle when they go online. For just $12.99, this compact guide shows you how to deliver it! Whether your boss wants you to jazz up the company's Web site or you're burning the midnight oil trying to pull together some Web animations for a class project, this tightly focused, project-based guide shows you how to start creating Flash animations in an instant! Using big, bold full-color pictures and streamlined instructions, it covers just the need-to-know essentials that will get you animating with Flash: using the Flash authoring tool, creating and animating graphics, tweening, adding sound, and more. FLASH MX VIDEO TUTORIALS*********************************
|
| |
|