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EBooks » Flash
This book will teach Flash designers how to create ActionScripts that they'll refer to again and again in their design work. Projects such as Creating a Pop-Up Menu, Creating a Sound Controller, or Creating an Animated Flash Banner can be used as the starting point for readers' own customized projects. All of this is presented with lots of visual examples and a minimum of jargon and "programmer-speak."

Macromedia Flash is now the standard for Web animation. But as more and more animators are discovering, you can also use Flash to produce animations for television–efficiently, inexpensively, and without compromising quality. Cowritten by the Flash animator who helped to create the FishBar series that appeared on MTV, this unique guide shows you step by step how to get broadcast-quality results with Flash, whether you’re a Flash veteran who wants to move into TV or a traditional animator who wants to explore the possibilities of Flash. From broadcast production basics to sound, applied animation techniques, video exporting, and postproduction effects, this book delivers all the know-how you need to get your Flash animations on TV–including behind-the-scenes interviews with creative professionals working at today’s hottest animation studios.
This book is a great tutorial on both Flash and XML that brings you up to speed on both technologies with clear and concise explanations. In addition, this book presents a number of important Web technologies, including PHP, MySQL, and sockets.

It shows how to work with these technologies to create n-tier, interactive systems that access the full resources of the Internet. Worth every single penny!


Ready to take your Flash knowledge to the next level? Then Macromedia Flash MX Advanced for Windows and Macintosh: Visual QuickPro Guide is your ticket. Designed for professionals like yourself-users who have mastered the basics of Flash but need help with the advanced animation techniques and ActionScripting--this guide is a must-have for graphic designers, Web animators, game programmers, interface designers, and multimedia pros.


Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content
Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources
The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Flash "X" Bible
Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool
 
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