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EBooks » Flash

 

ISBN: 1430209933, Author: Chris Allen, Publisher: friends of ED, Pages: 350, Publication Date: 2008-07-14

Explore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need and how to best fit it into your workflow. Step-by-step walk-throughs guide you through development with the most popular open source Flash tools. Written by the project leads and open source Flash aficionados. The Essential Guide to Open Source Flash Development is a practical development guide to creating Flashapplications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install andset up some of the best tools available, including the following: Papervision3D: to create 3D in Flash Red5: to stream video over the internet SWX: to build data-driven mashups and mobile apps Fuse: tomake ActionScript animation a cinch Go: to build your own animation tools in ActionScript 3.0 haXe: to create Flash files and more AMFPHP: to communicate between Flash and php Open source Flash hasbeen a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an opensource video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools. If you want to expand your Flash tool set andexplore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available. Summary of Contents Chapter 1 Introducing the World of Open Source Flash Chapter 2 Exploring Open Source Flash: What's Available Chapter 3 Preparing an Open Source Workflow Chapter 4 Using an OpenSource Workflow Chapter 5 Testing and Debugging Chapter 6 Deploying Your Application Chapter 7 Using AMFPHP Chapter 8 Working with SWX: The Native Data Format for the Flash Platform Chapter 9 UsinghaXe Chapter 10 Fuse and GoASAP: Open Source Animation Tools Chapter 11 Using Papervision3D Chapter 12 Introducing Red5 Chapter 13 Building Some Red5 Apps

 

ISBN: 0240519981, Author: Birgitta Hosea, Publisher: Focal Press, Pages: 264, Publication Date: 2006-02-13

If you need to get to grips fast with creating interactive graphics and animation in Flash - then look no further! Whether you are a new user or a professional, this highly visual book is all you need to get up and running with the latest powerful upgrade - Macromedia Flash 8. Birgitta Hosea breaks down the software into its main components and offers simple, visual step-by-step instructions to explain the fundamental practical techniques you need to create finishedprojects. The accessible style and structure lets you dip in and out when working on a project, or work straight through to explore more of the program's capabilities and develop your skills. Written by a designer fordesigners The Focal Easy Guide to Macromedia Flash 8 offers a thorough coverage of the basic features of Flash, without going into in-depth coding with ActionScript.Birgitta Hosea is a motion graphics artist and CourseDirector of the London Animation Studio at Central Saint Martins College of Art and Design. Her experience ranges from designing moving branding to art directing pop promos and short films. A Volume in The Focal Easy GuideSeries. The Focal Easy Guide series: . Starting working with new software immediately regardless of your level . Achieve professional results, learn practical skills from industry experts . Focused, user-friendly coverage of the key tools you need to know *If you need to get up and running fast with creating interactive graphics and animation in Flash - then look no further! *Offers a thorough coverage of the basic features of Flash, without going into in-depth coding with ActionScript *Dip in and out of the book when working on a project, or work straight through to explore more of the program'scapabilities



Pfeiffer (January 9, 2009) PDF | 336 pages | 0470322632 | 5.45Mb(rar)

Designing Online Learning with Flash/by David Richard Moore (Author).There is a need for a book that provides a model of learning that is appropriate for online learning as well as teaches the user how to create potent Flash applications to deliver online learning content. This book is an Adobe Flash tutorial set in an instructional design context. It demonstrates how to develop Flash tutorials for teaching facts, concepts, principles, and procedures using Merrill s Component Display Theory. All the book s source files are provided as well as Adobe Captivate tutorials demonstrating the procedures.
Explore the depth and flexibility of Macromedia Flash 8 with Sams Teach Yourself Macromedia Flash 8 in 24 Hours. Fundamental topics are presented one-by-one in a series of 24 one-hour lessons that will help you master the basics of Flash. Author Phillip Kerman, an internationally-known Macromedia trainer and multimedia expert, offers you a clearly-written, well-organized introduction to Macromedia Flash 8 without becoming too overwhelming. You will cover such subjects
 
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