|
| |
|
EBooks » Flash
 Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide, Second Edition is the one book no serious Flash developer should be without.
ActionScript
is Macromedia's programming language for Flash MX, the popular
authoring tool for creating rich internet applications and animations
for the Web. With Macromedia's new focus on application development,
ActionScript now includes a direct drawing API, loading of external MP3
and JPG files, improved sound control, an extensive set of text
formatting tools, complete support for component development using
movie clip subclasses, local data storage, accessibility features, and
much more. And ActionScript for Flash MX: The Definitive Guide is the most complete, up-to-date reference available for the latest version of this language.
Author
Colin Moock, one of the most universally respected developers in the
Flash community, has added hundreds of new code examples to show new
Flash MX techniques in the real world: how to draw circles, save data
to disk, convert arrays to onscreen tables, create reusable components,
and preload variables, XML, and sounds. The book's language reference
alone has nearly doubled from the first edition, with more than 250 new
classes, objects, methods, and properties. You'll find exhaustive
coverage of dozens of undocumented, under-documented, and
mis-documented features.
 New timeline effects and behaviors, better run-time performance (which
equals faster graphics display and video playback), native support for
PDF and EPS forms, a slew of workflow enhancements, an improved
programming language, a redesigned interface—these are just a few in
the long list of new features that have Web designers salivating over
the newest version of their favorite Web tool: Macromedia Flash MX
2004. Whether you're brand new to the world of Flash development or a
veteran chomping at the bit to take advantage of all the latest
features, this task-based guide will have you creating high-impact,
interactive Web sites with Flash MX 2004 in no time. Best-selling
author Katherine Ulrich is at it again here, using simple
step-by-step instructions and loads of visual aids to cover every
aspect of Flash design—from the basics of vector animation to
sophisticated interaction and transition effects. Throughout, you'll
find the direct, friendly language and plethora of tips that have
become the hallmark of the popular Visual QuickStart series.
ActionScript's sheer volume of capabilities can be daunting. The ActionScript Cookbook
breaks it all down into tasks that are relevant, practical, and
insightful. On top of hundreds of atomic recipes, it offers seven full
chapters of larger sample applications. Appealing to all levels of
ActionScript coders, this book offers concrete solutions to the most
common ActionScript needs and problems. The ActionScript Cookbook is for people who want to hit the ground running.
 What started as a simple animation tool has evolved into a full-fledged
Web development environment. Which means that if you're like many of
today's Flash developers, you may know little about actually creating
animations and effects with the program. Here to solve that dilemma is
a hands-on guide from one of today's leading Flash experts. By showing
you how to create 10 projects based on real-world Web solutions, author
Jen deHaan provides a thorough grounding in all of Flash's
effects and animation fundamentals. Each chapter represents a single
project with simple step-by-step instructions for re-creating the cool
Web elements pictured in these pages: an animated character, a Flash
interface that uses transitions to "page" through different areas of a
site, an animated gallery, a dynamic menu that animates using the Tween
classes, a simple game, button effects, Timeline animations, scripted
effects, text effects, and more! Ten real-world projects reveal the
magic behind the most useful Flash-produced animations and effects.
 Since its introduction in 1996, Macromedia Flash has become the standard for delivering high impact, vector-based graphics to the Web. Flash is deceptively simple at first, yet has great depth and flexibility. Sams Teach Yourself Macromedia Flash 5 in 24 Hours offers a clearly written, well-organized introduction to this powerful product, and gives the beginner an overview of the entire package, without becoming too overwhelming. A new version of Flash is expected to be released in the 1st quarter of 2002. It will have user interface improvements, several new features, and extensive improvements to existing features 
|
| |
|