Your Ad Here
 
Samay Live
 
EBooks » Software Development
books
Data Structures and Algorithms for Game Developers (Game Development Series) By Allen Sherrod
Publisher: Charles River Media 2007 | 540 Pages |
and apply what they learn.
 
books
Wallace Wang, «Beginning Programming All-In-One Desk Reference For Dummies»
John Wiley & Sons | ISBN-10: 0470108541 | 2008-06-03 | 695 pages | PDF | 6.2 MB


Book Description:

So you want to be a programmer? Or maybe you just want to be able to make your computer do what YOU want for a change? Maybe you enjoy the challenge of identifying a problem and solving it. If programming intrigues you for whatever reason, Beginning Programming All-In-One Desk Reference For Dummies is like having a starter programming library all in one handy, if beefy, book.

In this practical guide, you’ll find out about compiling, algorithms, best practices, debugging your programs, and much more. The concepts are illustrated in several different programming languages, so you’ll get a feel for the variety of languages and the needs they fill. Seven minibooks cover:

* Getting started
* Programming basics
* Data structures
* Algorithms
* Web programming
* Programming language syntax
* Applications

Beginning Programming All-In-One Desk Reference For Dummies shows you how to decide what you want your program to do, turn your instructions into “machine language” that the computer understands, use programming best practices, explore the “how” and “why” of data structuring, and more. You’ll even get a look into various applications like database management, bioinformatics, computer security, and artificial intelligence. Soon you’ll realize that — wow! You’re a programmer!
 books
books
Tong Li, "An Approach to Modelling Software Evolution Processes"
Springer | 2009-01-01 | ISBN: 3540794638 | 270 pages | PDF | 2,5 MB

An Approach to Modelling Software Evolution Processes describes formal software processes that effectively support software evolution. The importance and popularity of software evolution increase as more and more successful software systems become legacy systems. For one thing, software evolution has become an important characteristic in the software life cycle; for another, software processes play an important role in increasing efficiency and quality of software evolution. Therefore, the software evolution process, the inter-discipline of software process and software evolution, becomes a key area in software engineering.

The book is intended for software engineers and researchers in computer science.

Prof. Tong Li earned his Ph.D. in Software Engineering at De Montfort University, U.K.; he has published five monographs and over one hundred papers.

books

Anil Kumar Gupta "Quality Assurance For Dynamics Ax-Based Erp Solutions"
Packt Publishing | 2008 | ISBN: 1847192912 | 168 pages | PDF | 1 MB



This practical reference book, perfect for Microsoft Business Solution partners, will take you through the testing lifecycle of Microsoft Dynamics AX ERP solutions, including testing compliance to the Industry Builder Initiative (IBI) standard for ERP software.



Charles River Media 1 edition (12-2007)
CHM | 322 pages | English | 1.05Mb(rar)

Video Game Design Revealed/by Guy W. Lecky-Thompson (Author)
Description
Whether you are a professional game developer working in an established studio or a creative thinker interested in trying your hand at game design, "Video Game Design Revealed" will show you the steps and processes involved in bringing a video game from concept to completion. Beginning with an overview of the history of video games and an examination of the elements of successful games, the book breaks down the video game design process into its simplest elements and builds from there.
 
Username:
Password:
 
Sign Up | Lost Password
 
 

Execution time : 0.00835108757019