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EBooks » Visual Basic
Course Tech 2/ed (9-2007) | PDF | 432 pages | 1598633902 | 9.39Mb
Microsoft Visual Basic: Game Programming for Teens / Jonathan S. Harbour (Author) .If you have basic programming experience, this book is your ideal guide for writing games using Visual Basic .NET and Managed DirectX 9. This Second Edition includes almost entirely new coverage. While coverage of game design and 2D artwork remain, this edition includes more detailed coverage of the DirectX game code and utilizes the free Visual Basic 2005 Express Edition compiler. A true beginner's guide, this book covers each essential step for creating your own complete role playing game, including a character creation screen and a combat system. This book serves as a comprehensive introductory guide for readers who are new to programming or new to programming for games. Apress (3-2009) | PDF | 750 pages | 1430216387 | 10.6Mb(rar)
Expert VB 2008 Business Objects / by Rockford Lhotka (Author), Joe Fallon (Author) .Do you want to create .NET applications that provide high performance and scalability? Do you want to employ object–oriented programming techniques in a distributed environment? Do you want to maximize the reuse and maintainability of your code? Then this book is for you. In Rockford Lhotka’s Expert VB 2008 Business Objects, you’ll learn how to use advanced .NET Framework capabilities alongside OO design and programming to create scalable, maintainable object–oriented applications. Better still, this book includes CSLA .NET 3.6, a widely used framework on which you can base your application development. By using the concepts and framework in the book, you can focus more on your business issues, and less on technology. Having updated this third edition using VS2008 and VB 2008, Rockford Lhotka shows you how CSLA .NET 3.6 allows great flexibility in object persistence, so business objects can use virtually any data sources available. The CSLA framework supports 1–, 2–, and n–tier models through the concept of mobile objects. This provides the flexibility to optimize performance, scalability, security, and fault tolerance with no changes to code in the UI or business objects. Business objects based on CSLA .NET 3.6 automatically gain many advanced features that simplify the creation of Windows forms, web forms, WPF, WCF, WF and web services interfaces, and LINQ. John Wiley & Sons (2-1999) | PDF | 448 pages | 0471314986 | 1.43Mb(rar)
Visual Basic 6.0 Internet Programming /by Carl Franklin (Author) .Visual Basic programmers, here's your chance to quickly master the knowledge and skills you need to give your Windows and NT applications sophisticated Internet utilities, components, and applets. With the help of a series of progressively complex programming examples-complete with sample code-Carl Franklin covers all the bases, from TCP/IP basics to advanced techniques for taking full advantage of version 6.0's hot new Internet programming features. Step-by-step, he schools you in: * VB Internet tools, techniques, and software components. * Programming popular Internetprotocols with WinSock Tools. * Writing server-based objects using apartment threading, the new VB object model. * Creating IIS Applications in VB 6.0. * Using VB 6.0's powerful new compiler to quickly create super-fast programs. Wrox (2-2008) | PDF | 1248 pages | 0470182628 | 9.5Mb(rar)
Visual Basic 2008 Programmer's Reference /by Rod Stephens (Author) .Providing programmers and developers of all skill levels with a comprehensive tutorial and reference to Visual Basic (VB) 2008, Microsoft MVP Rod Stephens presents a broad, solid understanding of essential topics on the latest version of VB. He explains the forms, controls, and other objects that VB furnishes for building applications in a modern windows environment. Plus, he examines the powerful development environment that makes VB such a productive language, and he delves into the VB language itself to show you how to use it to perform an array of important development tasks. 
by Jan Axelson
This book is for developers who are involved with designing or programming devices that use the Universal Serial Bus (USB) interface. If you are a hardware designer, if you write firmware that resides inside USB devices, or if you write applications that communicate with devices, this book is for you.
USB is versatile enough to serve a multitude of device functions. Familiar USB peripherals include mice, keyboards, drives, printers, speakers, and cameras. USB is also suitable for data-acquisition units, control systems, and other devices with specialized functions, including one-of-a-kind designs. The right choices of device hardware, software drivers and development tools and techniques can ease the path to designing devices that perform their functions without error or user aggravation. This book will guide you along the way.
The USB specifications are the ultimate authority on the USB interface, but by design they omit advice, example code, and other information that applies to specific device hardware, software, and other tools and products. This book bridges the gap between the specifications and real-world designs and will save you time and trouble when developing devices and the software to access them.
504 pages.
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